Socket.io Yii extension ¶
Use all power of socket.io in your Yii 2 project.
Config ¶
Install node + additional npm ¶
cd ~
curl -sL https://deb.nodesource.com/setup_6.x -o nodesource_setup.sh
sudo bash nodesource_setup.sh
cd vendor/yiicod/yii2-socketio/server
npm install
Console config (simple fork) ¶
'controllerMap' => [
'socketio' => [
'class' => \yiicod\socketio\commands\SocketIoCommand::class,
'server' => 'localhost:1367'
],
]
Start sockeio server ¶
php yii socketio/start
Stop sockeio server ¶
php yii socketio/stop
Console config + PM2(http://pm2.keymetrics.io/). This variant more preferable for console configuration ¶
'controllerMap' => [
'socketio' => [
'class' => \yiicod\socketio\commands\WorkerCommand::class,
'server' => 'localhost:1367'
],
]
pm2 config: ¶
{
"apps": [
{
"name": "socket-io-node-js-server",
"script": "yii",
"args": [
"socketio/node-js-server"
],
"exec_interpreter": "php",
"exec_mode": "fork_mode",
"max_memory_restart": "1G",
"watch": false,
"merge_logs": true,
"out_file": "runtime/logs/node_js_server_out.log",
"error_file": "runtime/logs/node_js_server_err.log"
},
{
"name": "socket-io-php-server",
"script": "yii",
"args": [
"socketio/php-server"
],
"exec_interpreter": "php",
"exec_mode": "fork_mode",
"max_memory_restart": "1G",
"watch": false,
"merge_logs": true,
"out_file": "runtime/logs/php_server_out.log",
"error_file": "runtime/logs/php_server_err.log"
},
]
}
Run PM2 daemons ¶
pm2 start daemons-app.json
PM2 will be run these two commands in background:: ¶
php yii socketio/node-js-server
php yii socketio/php-server
Common config ¶
'components' =>[
'broadcastEvents' => [
'class' => \yiicod\socketio\EventManager::class,
'nsp' => 'some_unique_key',
// Namespaces with events folders
'namespaces' => [
'app\socketio',
]
],
'broadcastDriver' => [
'class' => \yiicod\socketio\drivers\RedisDriver::class,
'hostname' => 'localhost',
'port' => 6379,
],
]
Create publisher from server to client ¶
use yiicod\socketio\events\EventInterface;
use yiicod\socketio\events\EventPubInterface;
class CountEvent implements EventInterface, EventPubInterface
{
/**
* Channel name. For client side this is nsp.
*/
public static function broadcastOn(): array
{
return ['notifications'];
}
/**
* Event name
*/
public static function name(): string
{
return 'update_notification_count';
}
/**
* Emit client event
* @param array $data
* @return array
*/
public function fire(array $data): array
{
return $data;
}
}
var socket = io('localhost:1367/notifications');
socket.on('update_notification_count', function(data){
console.log(data)
});
//Run broadcast to client
\yiicod\socketio\Broadcast::emit(CountEvent::name(), ['count' => 10])
Create receiver from client to server ¶
use yiicod\socketio\events\EventInterface;
use yiicod\socketio\events\EventSubInterface;
class MarkAsReadEvent implements EventInterface, EventSubInterface
{
/**
* Channel name. For client side this is nsp.
*/
public static function broadcastOn(): array
{
return ['notifications'];
}
/**
* Event name
*/
public static function name(): string
{
return 'mark_as_read_notification';
}
/**
* Emit client event
* @param array $data
* @return array
*/
public function handle(array $data)
{
// Mark notification as read
// And call client update
// Broadcast::emit('update_notification_count', ['some_key' => 'some_value']);
// Push some log
file_put_contents(\Yii::getAlias('@app/../file.txt'), serialize($data));
}
}
var socket = io('localhost:1367/notifications');
socket.emit('mark_as_read_notification', {id: 10});
You can have publisher and receiver in one event. If you need check data from client to server you should use:
- EventPolicyInterface
Receiver with checking from client to server ¶
use yiicod\socketio\events\EventSubInterface;
use yiicod\socketio\events\EventInterface;
use yiicod\socketio\events\EventPolicyInterface;
class MarkAsReadEvent implements EventInterface, EventSubInterface, EventPolicyInterface
{
/**
* Channel name. For client side this is nsp.
*/
public static function broadcastOn(): array
{
return ['notifications'];
}
/**
* Event name
*/
public static function name(): string
{
return 'mark_as_read_notification';
}
public function can($data): bool
{
// Check data from client
return true;
}
/**
* Emit client event
* @param array $data
* @return array
*/
public function handle(array $data)
{
// Mark notification as read
// And call client update
Broadcast::emit('update_notification_count', ['some_key' => 'some_value']);
}
}
Soket.io has room functionl. If you need it, you should implement:
EventRoomInterface
`
php use yiicod\socketio\events\EventPubInterface; use yiicod\socketio\events\EventInterface; use yiicod\socketio\events\EventRoomInterface;class CountEvent implements EventInterface, EventPubInterface, EventRoomInterface {
/** * User id * @var int */ protected $userId; /** * Channel name. For client side this is nsp. */ public static function broadcastOn(): array { return ['notifications']; } /** * Event name */ public static function name(): string { return 'update_notification_count'; } /** * Socket.io room * @return string */ public function room(): string { return 'user_id_' . $this->userId; } /** * Emit client event * @param array $data * @return array */ public function fire(array $data): array { $this->userId = $data['userId']; return [ 'count' => 10, ]; }
}
`
`
js var socket = io('localhost:1367/notifications'); socket.emit('join', {room: 'userid'<?= 10 ?>}); // Now you will receive data from 'room-1' socket.on('update_notification_count', function(data){console.log(data)
}); // You can leave room socket.emit('leave');
`
`
php //Run broadcast to user id = 10 \yiicod\socketio\Broadcast::emit(CountEvent::name(), ['count' => 10, 'userId' => 10])
If you have any questions, please ask in the forum instead.
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